
The Tidewalker
Node-class ยท Nihilis aestus
BossLigeia Reach
The Ligeia Reach node: a rig-tall wader grown from the pump-leg derrick. It sends wake rings across the deck, sprays and ignites fuel, and finally floods the arena. The intake bell on its head is the weak part.
Stats
- Health
- 71280 HP
- Move speed
- 1.4 m/s
- Damage per hit
- 20
- Touch damage
- 12
- Attack range
- 5 m
- Attack every
- 3.2 s
- Wind-up warning
- 0.8 s
- Knockback resist
- 100%
By difficulty tier
| Tier | Health | Damage per hit |
|---|---|---|
| Standard | 71280 | 20 |
| Veteran | 106920 | 26 |
| Elite | 134719.2 | 31 |
Boss health also grows with squad size. See Difficulty and scaling.
Boss fight
Ligeia Reach's intake grew a body in the sea.
The Tidewalker wades the platforms and lights the slick.
Hold the deck and cut it down, Sentinel.
If the fight lasts more than 180 seconds the boss enrages: it hits 1.5 times harder and attacks faster, and brings more of the brood.
Phase 1: Gapped Wake
Health 100% to 66%. Rings leave a gap. Walk out of the undertow.
| Attack | Damage | Cooldown (s) |
|---|---|---|
| Gapped Wake | 21 | 6 |
| Swipe | 30 | 3.2 |
Brings: Wader
Phase 2: Fire on Water
Health 66% to 33%. Fire lines cross. Break the bell to sink it.
| Attack | Damage | Cooldown (s) |
|---|---|---|
| Fire Line | 21 | 12 |
| Swipe | 30 | 3.2 |
Phase 3: The Flood
Health 33% to 0%. It climbs aboard. Shoot the collar vents.
| Attack | Damage | Cooldown (s) |
|---|---|---|
| Wake Stamp | 21 | 7 |
| Swipe | 30 | 2.8 |
| Fire Line | 21 | 14 |
Brings: Wader
Minions
