aBetterGun WIKI
Enemies
The Tidewalker

The Tidewalker

Node-class ยท Nihilis aestus

BossLigeia Reach

The Ligeia Reach node: a rig-tall wader grown from the pump-leg derrick. It sends wake rings across the deck, sprays and ignites fuel, and finally floods the arena. The intake bell on its head is the weak part.

Stats

Health
71280 HP
Move speed
1.4 m/s
Damage per hit
20
Touch damage
12
Attack range
5 m
Attack every
3.2 s
Wind-up warning
0.8 s
Knockback resist
100%

By difficulty tier

TierHealthDamage per hit
Standard7128020
Veteran10692026
Elite134719.231

Boss health also grows with squad size. See Difficulty and scaling.

Boss fight

Ligeia Reach's intake grew a body in the sea.
The Tidewalker wades the platforms and lights the slick.
Hold the deck and cut it down, Sentinel.

If the fight lasts more than 180 seconds the boss enrages: it hits 1.5 times harder and attacks faster, and brings more of the brood.

Phase 1: Gapped Wake

Health 100% to 66%. Rings leave a gap. Walk out of the undertow.

AttackDamageCooldown (s)
Gapped Wake216
Swipe303.2

Brings: Wader

Phase 2: Fire on Water

Health 66% to 33%. Fire lines cross. Break the bell to sink it.

AttackDamageCooldown (s)
Fire Line2112
Swipe303.2

Brings: Flare, Slick

Phase 3: The Flood

Health 33% to 0%. It climbs aboard. Shoot the collar vents.

AttackDamageCooldown (s)
Wake Stamp217
Swipe302.8
Fire Line2114

Brings: Wader

Minions

Wader, Flare, Slick

The Tidewalker, concept art 2