aBetterGun WIKI
Weapons
Dual SMGs

Dual SMGs

Twin stream

Class weaponReaperProjectile

Twin streams that tighten while you move. Made for the Reaper on the run.

Stats (base, Mk I)

Damage
8
Shots per second
14
Burst DPS
112
Sustained DPS
93.3
Range
10.9 m
Pierce
0 enemies
Magazine
70
Reload
1 s
Crit chance
0%
Crit damage
x2

Damage is per shot.

Evolutions

Each weapon level milestone offers a choice. Weapon tiers add a damage bonus: Mk II x1.3, Mk III x1.69, Mk IV x2.28, Mk V x3.19, Mk VI x4.63.

Mk II (weapon level 5)

Ricochet Rounds

Lighter rounds at a faster rate (21 a second from a 105-round pair of magazines). A round that hits an enemy or a wall rebounds once to the nearest enemy it has not hit, at full damage.

Needle Rounds

Light needles at a faster rate (21 a second, 105-round magazines) that pass through one enemy to the one behind (pierce +1).

Long Barrels

Longer barrels: faster rounds that carry further (range and auto-aim 14 m) in a tighter cone, 21 a second from 105-round magazines.

Mk III (weapon level 10)

Harvest Cycle

A kill, or every sixth hit, sets the fire rate up for a moment: it pays on a boss, not only on a swarm.

Chain Ricochet

Rounds rebound once more: two rebounds on Ricochet Rounds (5 m), one (4.5 m) on the other Level 5 evolutions.

Drum Feed

Drum magazines: 130 rounds and a quicker reload (0.6 s), so the streams rarely stop.

Mk IV (weapon level 15)

Hollow Points

+15 % crit chance and crits deal 2.5x (2x).

Split Tracers

A round that hits forks into two at 35 % damage each.

Slipstream

Firing while moving grants +10 % move speed and zero spread.

Mk V (weapon level 20)

Dead Eye

Every 8th round per barrel is a guaranteed crit that pierces 2.

Akimbo Overdrive

Each barrel picks its own target; +25 % fire rate while two are in range.

Reload Dash

A dash cancels the reload and refunds 20 rounds (once per 4 s).

Mk VI (weapon level 25)

Bullet Hose

Fire rate ramps to 2x over 4 s of firing, decays over 1 s off the trigger.

Ricochet Storm

Three rebounds, each +20 % damage; a rebound off a wall splits in two.

Phantom Clips

A kill has 20 % to refund a full magazine (at most once per 3 s).