
Saw Disc
Pool weaponAny class (Vault unlock)Projectile
A spinning disc strikes on the way out, and again on the way back, along one line.
Stats (base, Mk I)
- Damage
- 80
- Shots per second
- 1
- Burst DPS
- 80
- Sustained DPS
- 64
- Range
- 12 m
- Pierce
- 7 enemies
- Magazine
- 4
- Reload
- 1 s
- Crit chance
- 0%
- Crit damage
- x2
- Charges
- 8 regen 0.2/s
Damage is per shot.
- Strikes on the way out and again on the way back.
Evolutions
Each weapon level milestone offers a choice. Weapon tiers add a damage bonus: Mk II x1.3, Mk III x1.69, Mk IV x2.28, Mk V x3.19, Mk VI x4.63.
Mk II (weapon level 5)
The return pass hits 1.5x: a body in the lane takes 2.5 hits' worth.
The disc flies 16 m out before it turns.
Two discs 14 degrees apart (each 65 % damage): two lanes.
Mk III (weapon level 10)
The return path bows 3 m to the side: a second lane.
Three wall bounces instead of one: each bounce is a new lane.
The return pass pulls bodies 1.5 m toward the line (not bosses).
Mk IV (weapon level 15)
Hits on one body within 2 s ramp +10 % each to +50 %.
A 2.0 m blade: the lane is 40 % wider.
Catching the disc gives +20 % move speed for 1 s (does not stack).
Mk V (weapon level 20)
The disc lingers 0.3 s at its turning point: bodies under it take four more hits (one pass of damage in all).
Each wall bounce releases four shards for 40 % damage.
Bodies hit are shoved 5 m out of the lane (not bosses).
Mk VI (weapon level 25)
The disc circles the nearest body it reaches (not a boss) for 1.5 s, four hits a second (one pass of damage in all), then returns.
Three discs fan out at -15, 0 and +15 degrees, 55 % damage each.
Catching the disc gives a 30 HP shield for 3 s, once per 8 s.
