aBetterGun WIKI
Weapons
Shotgun

Shotgun

Pellet cone

Pool weaponAny class (Vault unlock)Pellet cone

A cone of pellets. Devastating up close, weak at range. Shoves what it hits.

Stats (base, Mk I)

Damage
117
Shots per second
3
Burst DPS
351
Sustained DPS
270
Range
10 m
Projectiles
9
Magazine
10
Reload
1 s
Crit chance
0%
Crit damage
x2
Charges
16 regen 0.53/s

Damage is per pellet, 9 pellets in a 28 degree cone.

Evolutions

Each weapon level milestone offers a choice. Weapon tiers add a damage bonus: Mk II x1.3, Mk III x1.69, Mk IV x2.28, Mk V x3.19, Mk VI x4.63.

Mk II (weapon level 5)

Choke Slug

The cone chokes to 16 degrees and every shot adds a heavy centre slug (hitscan, pierce 2, longer reach). Pellets stay, so Thermal Spread has something to ignite.

Wide Pattern

More pellets in a wider cone that carries further: thirteen pellets over 40 degrees, each a little lighter, falling off to 12 m (auto-aim 11 m).

Breaching Slug

The pellets give way to one heavy slug that punches through five enemies in a line (hitscan, pierce 4, 14 m, auto-aim 12 m).

Mk III (weapon level 10)

Thermal Spread

Ten pellets; every pellet or slug hit ignites the target (burn).

Cryo Spread

Eleven pellets; every pellet or slug hit chills the target (cryo slow).

Arc Shells

Eleven pellets; every pellet or slug hit stuns the target for a moment (shock; no stun-lock, the boss is immune).

Mk IV (weapon level 15)

Rifled Core

The two centre pellets deal 2x and ignore falloff.

Scatter Burst

Pellets fork into two at the end of their flight.

Buckshot Slam

Point-blank hits (under 3 m) knock back 2x and stun 0.4 s (not bosses).

Mk V (weapon level 20)

Double Barrel

Each trigger fires two blasts 0.12 s apart for one charge.

Flechette Cloud

Pellets pierce 1 and the cone widens to 36 degrees.

Kick Step

A point-blank shot kicks you 3 m back (free dash, 4 s cooldown).

Mk VI (weapon level 25)

Executioner

The slug kills any non-elite under 20 % HP outright.

Pellet Storm

24 pellets over 60 degrees at 55 % each.

Reload Nova

Emptying the magazine emits a 4 m nova (knockback, 60 damage).

Shotgun, concept art 2